UPON THIS ROCK PRODUCTIONS

12 ANGRY JURORS

STAGE & TECH TEAM — PLANNING & MASTER OPERATIONS PLAN

Production Dates: September 25–27, 2026
Venue: UTR Dinner Theatre — Lower Level of The Streams Church
3425 Boulevard Place, Indianapolis, IN 46208

DOWNLOAD STAGE TEACH MASTER OPERATIONS PLAN

1. STAGE & TECH MISSION

The Stage & Tech Team is responsible for creating, operating, maintaining, and restoring the complete technical and visual environment for 12 Angry Jurors.

The goal is to support the actors and directors with a believable, consistent, safe, and professionally executed jury-room experience.

Primary areas of responsibility include:

  • Stage management

  • Stage set

  • Scenic dressing

  • Lighting

  • Sound

  • Properties

  • Costumes

  • Hair and makeup

  • Backstage operations

  • Technical rehearsals

  • Preset and reset

  • Performance operation

  • Strike and restoration

2. LEADERSHIP STRUCTURE

STAGE & TECH LEAD / TECHNICAL DIRECTOR

The Stage & Tech Lead oversees all technical departments and coordinates directly with the Directors and Production Leadership.

Recommended structure:

Directors / Production Leadership

Stage & Tech Lead / Technical Director

Stage Manager

Set / Scenic Lead

Lighting Lead

Sound Lead

Properties Lead

Costume Lead

Hair & Makeup Lead

Backstage / Crew Lead

Each department lead is responsible for staffing, preparation, maintenance, and execution within that area.

3. MASTER PRODUCTION TIMELINE

6–8 WEEKS BEFORE OPENING

  • Confirm final scenic concept

  • Measure performance space

  • Confirm audience configuration

  • Identify all set pieces

  • Create scenic build list

  • Create property list

  • Develop lighting concept

  • Develop sound plan

  • Begin costume planning

  • Begin hair and makeup planning

  • Identify technical equipment needs

  • Identify rental/purchase needs

  • Recruit technical crew

4–6 WEEKS BEFORE OPENING

  • Begin set construction

  • Acquire furniture

  • Acquire principal props

  • Begin costume fittings

  • Identify specialty costume needs

  • Prepare sound effects

  • Prepare preshow/intermission/postshow music

  • Begin lighting plot

  • Confirm microphones, if required

2–4 WEEKS BEFORE OPENING

  • Complete primary scenic build

  • Paint and dress set

  • Test major furniture placement

  • Complete principal prop collection

  • Finalize costume assignments

  • Complete lighting hang

  • Begin lighting focus

  • Test sound system

  • Test playback equipment

  • Establish backstage areas

PRODUCTION WEEK

  • Complete set installation

  • Final scenic dressing

  • Complete lighting focus

  • Program lighting cues

  • Program sound cues

  • Place props

  • Complete costume fittings

  • Complete hair/makeup tests

  • Conduct technical rehearsal

  • Conduct dress rehearsal

  • Conduct final safety inspection

4. STAGE SET / SCENIC DESIGN

The set should immediately communicate a confined, institutional jury deliberation room.

The visual environment should support the tension of twelve people confined together while debating a life-or-death verdict.

PRIMARY SET ELEMENTS

Recommended scenic elements include:

  • Large central jury table

  • Twelve juror chairs

  • Foreperson position

  • Jury-room door

  • Windows, if appropriate to scenic design

  • Wall clock

  • Radiator/fan/ventilation element

  • Wastebasket

  • Water area or cooler

  • Coat hooks

  • Side table

  • Legal/courtroom notices

  • Institutional wall treatment

  • Period-appropriate room dressing

SET DESIGN OBJECTIVES

The set should:

  • Feel cramped enough to create tension

  • Maintain clear audience sightlines

  • Allow actors to circulate naturally

  • Provide usable areas for blocking

  • Remain safe throughout intense scenes

  • Support entrances and exits

  • Avoid unnecessary visual clutter

5. SET BUILD & INSTALLATION CHECKLIST

  • Confirm measurements

  • Create floor plan

  • Confirm stage footprint

  • Confirm audience sightlines

  • Obtain jury table

  • Obtain twelve matching or appropriately coordinated chairs

  • Secure all furniture

  • Build/install jury-room door

  • Install scenic walls/flats

  • Paint scenic elements

  • Install trim/baseboard

  • Install wall clock

  • Install coat hooks

  • Install practical fixtures, if used

  • Place wastebasket

  • Place side furniture

  • Complete scenic dressing

  • Inspect for sharp edges

  • Secure loose scenic elements

  • Tape/mark backstage hazards

  • Complete final safety walkthrough

6. SCENIC DRESSING

The set should look lived-in and functional rather than decorative.

Possible dressing includes:

  • Court/county signage

  • Jury instructions

  • Wall calendar

  • Clock

  • Water glasses

  • Paper cups

  • Notepads

  • Pencils

  • Ashtrays if historically appropriate and permitted

  • Coat rack/hooks

  • Window blinds

  • Institutional lighting fixtures

  • Period-appropriate office items

Every scenic item should either reinforce the environment or serve the action.

7. LIGHTING PLAN

Lighting should support realism, rising tension, emotional isolation, and changes in dramatic intensity without distracting from the actors.

LIGHTING OBJECTIVES

  • Provide full facial visibility

  • Maintain courtroom/jury-room realism

  • Support dramatic shifts

  • Create visual focus

  • Preserve audience sightlines

  • Avoid excessive spill into audience areas

  • Provide safe backstage travel

LIGHTING AREAS

Potential areas:

  • Jury table center

  • Door/entrance

  • Window area

  • Side areas

  • Foreperson position

  • General room wash

  • Special dramatic zones

8. LIGHTING EQUIPMENT & CUE CHECKLIST

  • Inventory available fixtures

  • Confirm electrical capacity

  • Create lighting plot

  • Hang instruments

  • Cable instruments

  • Address/control fixtures

  • Focus instruments

  • Create general jury-room wash

  • Program cues

  • Test transitions

  • Eliminate dark actor positions

  • Reduce unwanted audience spill

  • Test house-light control

  • Test emergency lighting

  • Save console show file

  • Create backup show file

  • Prepare printed cue sheet

9. HOUSE LIGHTING

House lighting must coordinate with Front of House and Stage Management.

Recommended sequence:

House Open: Full audience-safe lighting

Pre-Show: Appropriate audience seating level

Places Called: House begins preparing for performance

Curtain: House lights fade completely or to approved performance level

Post-Show/Table Talk: House lights return to designated level

No house-light change should occur without Stage Manager authorization.

10. SOUND PLAN

Sound should be clear, unobtrusive, and supportive of the production.

Because 12 Angry Jurors relies heavily on dialogue, intelligibility is critical.

SOUND RESPONSIBILITIES

  • Actor reinforcement, if microphones are used

  • Preset music

  • Preshow music

  • Environmental sound

  • Sound effects

  • Intermission music, if applicable

  • Post-show music

  • Table Talk support

  • Audience announcements, if required

effects dramatic piano sad music.mp4
effects massive thunder.mp4
effects sad music.mp4
effects sink handwashing.mp4
effects street noises.mp4
effects thunder crack1.mp4
effects thunder rain.mp4
effects thunder rumbling.mp4
effects toilet flush.mp4
judge1 12angry
judge2 12angry

11. MICROPHONE PLAN

Determine whether actors will perform:

  • Completely acoustically

  • With area microphones

  • With bodypack/lavalier microphones

  • With a hybrid system

If body microphones are used:

  • Assign transmitter to each actor

  • Label transmitters

  • Label microphones

  • Establish charging/battery procedure

  • Conduct mic check before each performance

  • Secure mic placement

  • Maintain backup batteries

  • Maintain spare microphone

  • Create frequency/channel list

  • Establish malfunction procedure

12. SOUND EFFECTS

Potential sound effects should be finalized with the Directors.

Possible effects may include:

  • Courthouse ambience

  • Distant thunder/rain, if used

  • Door sounds

  • Fan/ventilation sound

  • Clock or environmental sounds

  • Transitional soundscape

All cues should be documented in the Stage Manager's prompt book.

Sound Checklist

  • Finalize sound effect list

  • Acquire/create approved effects

  • Edit levels

  • Load playback system

  • Label cues

  • Create backup audio

  • Test speakers

  • Test playback computer/device

  • Test operator headset/communication

  • Run all cues during technical rehearsal

13. PROPERTIES DEPARTMENT

The Properties Team is responsible for sourcing, organizing, presetting, maintaining, and collecting all objects handled by actors.

MASTER PROP CATEGORIES

TABLE PROPS

Potential items:

  • Papers

  • Case notes

  • Pencils

  • Notepads

  • Ballots

  • Ballot slips

  • Water glasses

  • Cups

  • Evidence-related materials

PERSONAL PROPS

Potential items:

  • Eyeglasses

  • Handkerchiefs

  • Watches

  • Wallets

  • Pens

  • Cigarette packages, if simulated/approved

  • Jackets

  • Hats

  • Personal papers

SPECIAL PLOT PROPS

Any item central to the plot must be:

  • Accurate

  • Durable

  • Safe

  • Consistent

  • Rehearsed repeatedly

14. PROP TABLE SYSTEM

A dedicated prop table should be established backstage.

Every prop should have:

  • A labeled location

  • A taped outline if helpful

  • Assigned actor/user

  • Preset position

  • Post-show return position

PRE-SHOW PROP CHECK

  • All props present

  • All props functional

  • Consumables replenished

  • Plot-critical props verified

  • Personal props assigned

  • Stage props preset

  • Backup props available where possible

POST-SHOW

  • Collect all props

  • Inspect for damage

  • Replace consumables

  • Reset prop table

  • Report missing/damaged items

15. COSTUMES

Costumes should establish character, social position, personality, and appropriate period without distracting from the story.

COSTUME PLANNING

For every character determine:

  • Primary costume

  • Shoes

  • Belt/suspenders

  • Jacket

  • Shirt/blouse

  • Pants/skirt

  • Tie/scarf

  • Hosiery/socks

  • Jewelry

  • Watch

  • Eyeglasses

  • Other character-specific accessories

16. COSTUME FITTINGS

  • Schedule actor fittings

  • Record measurements

  • Photograph completed costume

  • Label each costume

  • Record costume pieces

  • Identify alterations

  • Complete alterations

  • Conduct movement test

  • Test costume under stage lights

  • Confirm footwear comfort

  • Prepare backup/replacement pieces

17. COSTUME MANAGEMENT DURING PERFORMANCE WEEK

Create a designated costume area.

Each actor should have:

  • Labeled costume rack/space

  • Hanger

  • Accessory container

  • Shoe location

  • Personal item storage

PRE-SHOW

  • Inspect all costumes

  • Steam/press garments

  • Check buttons/zippers

  • Check footwear

  • Lay out accessories

  • Confirm actor has all pieces

POST-SHOW

  • Return costumes to assigned location

  • Air out garments

  • Identify laundering needs

  • Repair damage

  • Reset for next performance

18. HAIR & MAKEUP

Hair and makeup should enhance realism and character definition.

The goal is not heavy theatrical makeup unless required by lighting or characterization.

MAKEUP OBJECTIVES

  • Even skin tone

  • Reduce shine under lights

  • Strengthen facial definition

  • Maintain natural appearance

  • Create age or character effects where appropriate

  • Maintain consistency across all performances

19. HAIR & MAKEUP PLAN

For each cast member determine:

  • Hair style

  • Facial hair

  • Makeup level

  • Age enhancement, if needed

  • Character-specific look

  • Continuity requirements

Makeup Supplies

  • Foundation

  • Powder

  • Blush/contour

  • Eye makeup as needed

  • Lip color as needed

  • Makeup sponges

  • Brushes

  • Applicators

  • Tissues

  • Makeup remover

  • Sanitizing supplies

  • Mirrors

  • Hair spray

  • Combs/brushes

  • Hairpins

  • Styling products

Avoid sharing applicators directly between actors without appropriate sanitation.

20. STAGE MANAGEMENT

The Stage Manager becomes the central operational authority during technical rehearsals and performances.

Responsibilities include:

  • Maintain prompt book

  • Call actor places

  • Coordinate house opening

  • Coordinate with FOH

  • Coordinate with Hospitality

  • Call lighting cues

  • Call sound cues

  • Monitor backstage activity

  • Document performance issues

  • Maintain schedule

  • Manage emergency stops if necessary

21. STAGE MANAGER PROMPT BOOK

The master prompt book should contain:

  • Script

  • Blocking notes

  • Lighting cues

  • Sound cues

  • Scene changes

  • Prop notes

  • Actor entrances/exits

  • House open time

  • Places calls

  • Curtain time

  • Emergency procedures

  • Contact list

  • Daily notes

  • Performance reports

22. BACKSTAGE OPERATIONS

Backstage should remain organized, quiet, and restricted.

Designate areas for:

  • Cast waiting

  • Props

  • Costumes

  • Makeup

  • Technical equipment

  • Water

  • Emergency supplies

Backstage Rules

  • No unnecessary conversation

  • No unauthorized guests

  • No food around costumes/technical equipment

  • No prop removal without approval

  • Keep aisles clear

  • Maintain low noise level

  • Phones silenced

  • Remain aware of cue sequence

23. TECHNICAL REHEARSAL

Technical rehearsal should prioritize:

  • Lighting cues

  • Sound cues

  • Actor entrances/exits

  • Prop tracking

  • Stage traffic

  • Mic operation

  • House-light transitions

  • Emergency procedures

The purpose is not to perfect acting performance. It is to integrate the technical elements.

TECH REHEARSAL CHECKLIST

  • Set complete

  • Lighting programmed

  • Sound programmed

  • Props complete

  • Costumes available as needed

  • Backstage stations established

  • Cue-to-cue completed

  • Full technical run completed

  • Notes recorded

  • Problems assigned for correction

24. DRESS REHEARSAL

Dress rehearsal should replicate the actual audience experience as closely as possible.

Actors should use:

  • Full costume

  • Full makeup

  • Final props

  • Final lighting

  • Final sound

  • Final microphones

  • Final entrances/exits

FOH and Hospitality coordination should also be tested where practical.

25. PERFORMANCE-DAY CALL

Recommended technical call:

2½–3 HOURS BEFORE CURTAIN

  • Stage Manager arrives

  • Tech Lead arrives

  • Power systems on

  • Lighting systems checked

  • Sound systems checked

  • Set inspected

  • Props inspected

  • Costumes inspected

  • Dressing areas prepared

  • Backstage cleared

2 HOURS BEFORE CURTAIN

  • Cast call as established

  • Hair/makeup begins

  • Costume prep

  • Microphone prep

  • Prop preset begins

90 MINUTES BEFORE CURTAIN

  • Sound check

  • Mic check

  • Lighting check

  • Stage sweep

  • Scenic inspection

  • Final prop check

60 MINUTES BEFORE CURTAIN

  • Stage cleared

  • House-ready confirmation

  • Coordinate with FOH

  • Preset music started as appropriate

  • Cast remains backstage

30 MINUTES BEFORE CURTAIN

  • Stage Manager gives 30-minute call

  • Final costume check

  • Final makeup check

  • Final mic check

15 MINUTES BEFORE CURTAIN

  • 15-minute call

  • All principal technical stations manned

10 MINUTES BEFORE CURTAIN

  • 10-minute call

  • Final backstage clearance

5 MINUTES BEFORE CURTAIN

  • 5-minute call

  • Confirm buffet closure with FOH/Hospitality as applicable

  • Confirm audience seating status

PLACES

  • Actors in position

  • Sound ready

  • Lights ready

  • House lights ready

  • Stage Manager receives FOH clearance

  • Performance begins only on Stage Manager/Director-approved sequence

26. PERFORMANCE OPERATION

During performance:

  • Stage Manager remains at command position

  • Lighting operator follows cue sheet

  • Sound operator follows cue sheet

  • Backstage crew monitors entrances

  • Props crew tracks all critical objects

  • Costume crew responds to emergencies

  • Hair/makeup staff remain available as needed

No unscheduled technical changes should be made during a performance unless required for safety.

27. POST-SHOW / TABLE TALK

Because 12 Angry Jurors includes post-show audience engagement/Table Talk, Stage & Tech should plan for the transition.

Possible needs:

  • Raise house lighting

  • Maintain enough stage lighting for cast visibility

  • Provide handheld/wireless microphones if used

  • Adjust sound reinforcement

  • Keep cast microphones active if appropriate

  • Maintain safe audience movement

The transition should feel intentional rather than like the show has technically ended abruptly.

28. END-OF-NIGHT RESET

After each performance:

STAGE

  • Reset furniture

  • Inspect scenic elements

  • Sweep stage

  • Remove trash

  • Restore opening preset

PROPS

  • Collect all props

  • Reset prop table

  • Replace consumables

  • Secure plot-critical props

LIGHTING

  • Power down according to procedure

  • Save console

  • Report equipment issues

SOUND

  • Power down equipment

  • Charge transmitters

  • Replace/recharge batteries

  • Secure microphones

  • Save playback system

COSTUMES

  • Collect garments

  • Hang costumes

  • Launder/air as needed

  • Complete repairs

MAKEUP

  • Sanitize station

  • Restock supplies

  • Secure products

29. PERFORMANCE REPORT

The Stage Manager should issue a brief report after each performance documenting:

  • Performance date

  • Curtain time

  • End time

  • Audience/house issues

  • Technical issues

  • Lighting issues

  • Sound issues

  • Prop issues

  • Costume issues

  • Makeup issues

  • Actor/cast concerns

  • Safety concerns

  • Repairs required

  • Items requiring action before next performance

30. STRIKE & RESTORATION

Following the final performance:

SET

  • Remove scenic dressing

  • Remove furniture

  • Disassemble scenic units

  • Remove hardware

  • Store reusable materials

  • Dispose of approved materials

  • Restore venue

LIGHTING

  • Save final show file

  • Power down

  • Remove temporary fixtures

  • Remove cables

  • Restore house lighting configuration

SOUND

  • Remove temporary equipment

  • Coil cables

  • Inventory microphones

  • Inventory playback equipment

  • Return rented equipment

PROPS

  • Inventory

  • Return borrowed items

  • Store UTR-owned items

  • Dispose of consumables appropriately

COSTUMES

  • Inventory

  • Launder/clean

  • Return borrowed pieces

  • Store UTR-owned costumes

MAKEUP

  • Inventory supplies

  • Sanitize reusable items

  • Properly dispose of single-use products

31. MASTER STAGE & TECH CHECKLIST

STAGE / SCENIC

  • Scenic concept approved

  • Floor plan complete

  • Furniture secured

  • Set built

  • Set painted

  • Scenic dressing installed

  • Set safety inspection completed

LIGHTING

  • Lighting plot created

  • Equipment installed

  • Fixtures focused

  • Cues programmed

  • House lighting coordinated

  • Backup show file created

SOUND

  • System tested

  • Microphone plan finalized

  • Sound effects loaded

  • Music loaded

  • Playback backup available

  • Batteries/charging plan established

PROPS

  • Master prop list complete

  • Plot-critical props acquired

  • Prop table established

  • Preset sheet complete

  • Backup props prepared where practical

COSTUMES

  • Costume plot complete

  • Fittings complete

  • Alterations complete

  • Accessories assigned

  • Shoes confirmed

  • Costume racks labeled

HAIR & MAKEUP

  • Character looks approved

  • Supplies acquired

  • Makeup stations setup

  • Sanitation plan established

  • Continuity references created

STAGE MANAGEMENT

  • Stage Manager assigned

  • Prompt book created

  • Cue sheets complete

  • Contact list complete

  • Performance report template prepared

BACKSTAGE

  • Cast waiting area

  • Prop area

  • Costume area

  • Makeup area

  • Technical area

  • Safe backstage traffic established

REHEARSALS

  • Set rehearsal completed

  • Cue-to-cue completed

  • Technical rehearsal completed

  • Dress rehearsal completed

  • Final notes resolved

32. STAGE & TECH SUCCESS STANDARD

Every technical element should serve the story.

THE SET

Should immediately place the audience inside a believable jury room.

THE LIGHTING

Should let the audience see every reaction while subtly supporting the growing tension.

THE SOUND

Should make every important word understandable without calling attention to the equipment.

THE PROPS

Should feel natural, function reliably, and always be exactly where the actors expect them.

THE COSTUMES

Should help define twelve distinct jurors while maintaining the world of the play.

THE HAIR & MAKEUP

Should reinforce character while remaining believable and consistent.

THE CREW

Should operate quietly, safely, consistently, and professionally.

The Stage & Tech Team's ultimate responsibility is to make the technical work appear effortless so the audience can remain completely immersed in the conflict, tension, and story of:

12 ANGRY JURORS